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Samples
https://ecere.org/community/viewtopic.php?f=2&t=385
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Author:  SJD [ Sun Mar 23, 2014 7:34 am ]
Post subject:  Samples

Hi Jerome,

After I studied a little this interesting language from "tao" documentation, I mean the best way to learn Ecere more would be from your samples, so I tried to compile a "piano" but I got i.a. this error:
... Couldn't open obj/debug.win32\EcereAudio.sym
Then I quickly found your solution at http://www.ecere.com/forums/viewtopic.p ... Audio#p542
but when compiled that DLL I got other error:
Compiling...
alsa.ec
alsa.c
audio.ec
audio.c
dsound.ec
dsound.ec:778:30: error: unresolved identifier DS3DALG_DEFAULT; expected struct _GUID
dsound.ec:778:7: error: couldn't determine type of DS3DALG_DEFAULT

EcereAudio.dll (Debug) - 2 errors, no warning
So any help will be very appretiated :-)

Best Regards,
Svat
Author:  jerome [ Sun Mar 23, 2014 12:52 pm ]
Post subject:  Re: Samples

Hi Svat,

You will need to add to either your global compilers settings or to the EcereAudio project additional include paths the path to the DirectX SDK headers.

You will find those in ecere-sdk/deps/DirectX-9.0/include/

Regards,

-Jerome
Author:  SJD [ Sun Mar 23, 2014 3:41 pm ]
Post subject:  Re: Samples

Hi Jerome,

I'll try it soon - and thanks !

Best Regards,
Svat
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