Hi Jonas
As a superset of C, the whole standard C library is available to you.
Most of it is readily available without requiring you to use #include.
There are many C references available online, e.g.
http://www.acm.uiuc.edu/webmonkeys/book/c_guide/
As for added functionality provided by the core eC language and the Ecere runtime library, you will find them organized in the Documentor, available from the IDE's help menu (F1), but still lacking proper documentation.
The functionality is organized by module, namespace, classes and global function/definitions.
Core eC features are all under the 'ecereCOM' module, whereas Ecere runtime library functionality is under the 'ecere' module and require you to write 'import "ecere"' where you use them.
The ecere namespace further divided into gfx, gfx3D, gui, net and sys sub-namespaces, respectively regrouping graphics, 3D graphics, user interface, networking and system functionality. You will find the related classes grouped within those.
I assume you already read through the
Tao?
Also make sure to look through the relevant support forum here to find out how to achieve a certain thing, and ask if it has not been answered yet.
Regards,
Jerome