Search found 609 matches
- Fri May 16, 2014 1:03 am
- Forum: General Discussion
- Topic: D support instead of Java
- Replies: 7
- Views: 64516
Re: D support instead of Java
Hey Jonas! Glad to see you're still around. Have you been pulling from the GitHub repo as well? Sorry I've been dragging this for so long... Been fixing improving the IDE and compiler a lot recently. How about your eC/Ecere projects? :) Anything worth mentioning/sharing with our small community? :) ...
- Thu Apr 24, 2014 3:48 am
- Forum: GUI Toolkit & 2D Graphics
- Topic: GUI Menu
- Replies: 1
- Views: 60048
Re: GUI Menu
Hi there Josh, welcome to the forums! ' saveDialog ' is a property of the ' Window ' class, which is used when you call MenuFileSave() . Setting 'isDocument = true' basically causes the Window to also be treated as a document model object. ' saveDialog ' lets you assign your own FileDialog instance,...
- Sun Mar 23, 2014 12:52 pm
- Forum: General Help
- Topic: Samples
- Replies: 2
- Views: 28635
Re: Samples
Hi Svat,
You will need to add to either your global compilers settings or to the EcereAudio project additional include paths the path to the DirectX SDK headers.
You will find those in ecere-sdk/deps/DirectX-9.0/include/
Regards,
-Jerome
You will need to add to either your global compilers settings or to the EcereAudio project additional include paths the path to the DirectX SDK headers.
You will find those in ecere-sdk/deps/DirectX-9.0/include/
Regards,
-Jerome
- Sun Mar 16, 2014 12:34 pm
- Forum: General Help
- Topic: Strange Updating
- Replies: 4
- Views: 34295
Re: Strange Updating
Hi Svat,
I have not had much chance to touch the Tao yet.
But in the coming months I hope to find time to add content to it, as well as starting to document the API.
Regards,
-Jerome
I have not had much chance to touch the Tao yet.
But in the coming months I hope to find time to add content to it, as well as starting to document the API.
Regards,
-Jerome
- Sun Mar 16, 2014 8:13 am
- Forum: General Help
- Topic: Strange Updating
- Replies: 4
- Views: 34295
Re: Strange Updating
Hi Svat, The build log there looks fine. The UPX notice will go away and extract.exe will get compressed if you upgrade to the latest UPX which now has 64 bit support ( http://upx.sourceforge.net/download/upx391w.zip ). I'm not sure what you mean by "all files of SDK stayed unchanged."? Th...
- Tue Jan 14, 2014 4:17 am
- Forum: eC Language
- Topic: How to write something like an interface ?
- Replies: 1
- Views: 28669
Re: How to write something like an interface ?
Hi nicktick! eC does not have proper interface support yet (see http://www.ecere.com/mantis/view.php?id=514 for the wishlist feature) To see what can be done in the current state of things, please take a look at this thread . To be able to implement multiple interfaces from a single class, interface...
- Sun Dec 22, 2013 1:55 am
- Forum: Introductions
- Topic: Warmest wishes !
- Replies: 1
- Views: 41116
Re: Warmest wishes !
Merry Christmas and Happy New Year 2014 to you and your family as well Svat, and to everyone else here on the forums!
We are hoping to bring you in 2014 a lot of improvements to the Ecere SDK as well as exciting new open source projects from us!
-Jerome
We are hoping to bring you in 2014 a lot of improvements to the Ecere SDK as well as exciting new open source projects from us!
-Jerome
- Wed Dec 18, 2013 1:30 pm
- Forum: General Help
- Topic: Visualize 2D and 3D graphics
- Replies: 5
- Views: 37873
Re: Visualize 2D and 3D graphics
Hi Jonas,
Well you're certainly welcome to offer him to help him port it to Ecere
And I will be happy to provide the support I can provide, as always.
Happy holidays!
-Jerome
Well you're certainly welcome to offer him to help him port it to Ecere
And I will be happy to provide the support I can provide, as always.
Happy holidays!
-Jerome
- Tue Dec 17, 2013 12:02 am
- Forum: eC Language
- Topic: Can I define my own template functions?
- Replies: 13
- Views: 76713
Re: Can I define my own template functions?
Hi Sam, I'm sorry I completely missed that post! I do believe there were some fixes to the templates, and particularly to the containers. For example serialization of some of them was fixed. More improvements to come. I should have more time to work on the SDK starting 2 weeks from now. Regards, Jer...
- Mon Dec 16, 2013 11:59 pm
- Forum: General Help
- Topic: Visualize 2D and 3D graphics
- Replies: 5
- Views: 37873
Re: Visualize 2D and 3D graphics
Hi Jonas,
Sorry I missed that post.
It's not possible to visualize the result of calls you put in 'OnRedraw' at this point.
However, we do have plans for such a system in a later version or side project.
Regards,
-Jerome
Sorry I missed that post.
It's not possible to visualize the result of calls you put in 'OnRedraw' at this point.
However, we do have plans for such a system in a later version or side project.
Regards,
-Jerome