Viewing eCdoc files

General help: new users, installing the Ecere SDK, using the IDE to compile and run applications.
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jfbilodeau
Posts: 19
Joined: Wed Feb 09, 2011 11:47 am

Viewing eCdoc files

Post by jfbilodeau »

Greetings,

How can I go about viewing eCdoc files without using any Ecere tools?

BTW, I've got Cocoa windows popping up. I'm (re)implementing the OpenGL driver, I'm hoping to use the docs to better understand the purpose of some APIs.

J-F
jerome
Site Admin
Posts: 608
Joined: Sat Jan 16, 2010 11:16 pm

Re: Viewing eCdoc files

Post by jerome »

"Reimplementing" the OpenGL Driver? :shock:

Why does it need to be reimplemented?

The docs are quite lacking, so don't get too much hope there.

Cocoa windows popping up -- nice :)

Viewing eCdoc files without using any Ecere tools - hmm.
They are essentially 'ear' archives, so you could always extract their contents (inside a new folder) with 'ear x ecere.eCdoc' . You'll get a whole bunch of folders with text files inside.
Documentor won't run at all for you?

Cheers,

Jerome
jfbilodeau
Posts: 19
Joined: Wed Feb 09, 2011 11:47 am

Re: Viewing eCdoc files

Post by jfbilodeau »

jerome wrote:"Reimplementing" the OpenGL Driver? :shock:

Why does it need to be reimplemented?
As I said, (re)implementing ;). I copied the OpenGLDisplayDriver and ripped out most of the platform-specific code, and I'm rebuilding it from the ground. I'm finding it easier than trying to integrate the Mac code with the existing X11 and Win32 code.
jerome wrote: Cocoa windows popping up -- nice :)
I can 'start' the IDE, and two windows pop up with the right titles, but fails to render. Hence, I'm focusing my efforts on getting the CocoaOpenGLDisplayDriver up and running.
jerome wrote: Viewing eCdoc files without using any Ecere tools - hmm.
They are essentially 'ear' archives, so you could always extract their contents (inside a new folder) with 'ear x ecere.eCdoc' . You'll get a whole bunch of folders with text files inside.
Documentor won't run at all for you?

Cheers,

Jerome
Thanks. I'll try that.
jerome
Site Admin
Posts: 608
Joined: Sat Jan 16, 2010 11:16 pm

Re: Viewing eCdoc files

Post by jerome »

Ah I see.

We can always reintegrate the Mac version later.

AGL/Carbon or Cocoa/NSGL?
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