Greetings,
How can I go about viewing eCdoc files without using any Ecere tools?
BTW, I've got Cocoa windows popping up. I'm (re)implementing the OpenGL driver, I'm hoping to use the docs to better understand the purpose of some APIs.
J-F
Viewing eCdoc files
Re: Viewing eCdoc files
"Reimplementing" the OpenGL Driver?
Why does it need to be reimplemented?
The docs are quite lacking, so don't get too much hope there.
Cocoa windows popping up -- nice
Viewing eCdoc files without using any Ecere tools - hmm.
They are essentially 'ear' archives, so you could always extract their contents (inside a new folder) with 'ear x ecere.eCdoc' . You'll get a whole bunch of folders with text files inside.
Documentor won't run at all for you?
Cheers,
Jerome
Why does it need to be reimplemented?
The docs are quite lacking, so don't get too much hope there.
Cocoa windows popping up -- nice
Viewing eCdoc files without using any Ecere tools - hmm.
They are essentially 'ear' archives, so you could always extract their contents (inside a new folder) with 'ear x ecere.eCdoc' . You'll get a whole bunch of folders with text files inside.
Documentor won't run at all for you?
Cheers,
Jerome
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- Posts: 19
- Joined: Wed Feb 09, 2011 11:47 am
Re: Viewing eCdoc files
As I said, (re)implementing . I copied the OpenGLDisplayDriver and ripped out most of the platform-specific code, and I'm rebuilding it from the ground. I'm finding it easier than trying to integrate the Mac code with the existing X11 and Win32 code.jerome wrote:"Reimplementing" the OpenGL Driver?
Why does it need to be reimplemented?
I can 'start' the IDE, and two windows pop up with the right titles, but fails to render. Hence, I'm focusing my efforts on getting the CocoaOpenGLDisplayDriver up and running.jerome wrote: Cocoa windows popping up -- nice
Thanks. I'll try that.jerome wrote: Viewing eCdoc files without using any Ecere tools - hmm.
They are essentially 'ear' archives, so you could always extract their contents (inside a new folder) with 'ear x ecere.eCdoc' . You'll get a whole bunch of folders with text files inside.
Documentor won't run at all for you?
Cheers,
Jerome
Re: Viewing eCdoc files
Ah I see.
We can always reintegrate the Mac version later.
AGL/Carbon or Cocoa/NSGL?
We can always reintegrate the Mac version later.
AGL/Carbon or Cocoa/NSGL?